![]() Set during the famous airdrop before the invasion at Normandy, where Sgt. Things like the suppression system are interesting additions to combat though, and while the majority of the experience isn’t too bumpy, the niggling nuisances will rise up at inopportune times, dragging down a game that did try to break the World War II shooter mold but didn’t have the technical expertise to back up its new elements.Based on a true story. To try and encourage use of your squads, your own shooting isn’t too effective, but your squad tactics are pretty much limited to flanking foes in areas designed only for that one tactic. The AI of your teammates can be annoying to deal with as they sometimes refuse to listen or put themselves in danger inexplicably, and the story is mostly one man telling you how tight-knit the regiment is with only a few moments showing real interaction between the troops. Don't expect to have an easy ride with it but, sometimes, this is one of the most affecting, games on PS2.īrothers in Arms: Road to Hill 30 wanted to emphasize that war is a team effort through its mechanics and story, but it comes up short in both regards. Yet, as a reminder of the harsh realities of war, it's undoubtedly a success. Road To Hill 30 could have done with more polishing up and sometimes it's infuriatingly difficult or inconsistent, despite its undoubted depth. ![]() There's no option to send a ham to each man's widow, but you can't help wishing that there were. It's impossible not to care about these people and you will be upset when one pegs it. The acting's not great, the dialogue's ropey but they've been injected with enough personality as to be affecting.They holler 'Bakeeerrr!' when you die, they make cracks about Nazis drinking blood for breakfast, they look terrified when faced with death and they all trust you implicitly, following you to death's door and beyond. Like we said, for the game to work at all, you have to care about your buddies, to get upset PSM2 (Playstation 2 Magazine) UK (82 out of 100) (82%) Kurzum: Für mich ist Brothers in Arms das bisher beste Spiel im Zweiten Weltkrieg! Aber dafür ist das Spielerlebnis ungeheuer intensiv und danach warten ja noch Team-Gefechte im Mehrspieler-Modus. Schade ist nur, dass die Kampagne mit 10-15 Stunden ein wenig kurz geraten ist. Der Realismus sorgt zwar für einen knackigen Schwierigkeitsgrad, aber dafür gibt`s abwechslungsreiche und clever gestaltete Missionen, die oft mehrere Lösungswege bieten. ![]() MoH Pacific Assault, vergeblich versuchten: packende Team-Gefechte mit Militär-Taktik zu verbinden. ![]() Mit einfacher Steuerung, guter KI und einer sensationeller historischer Authentizität schafft Gearbox Software etwas, was viele andere Spiele, z.B. Aber als dann die taktischen Elemente ins Spiel kamen, war ich gleich Feuer und Flamme. Wahnsinn! Ich hätte nicht gedacht, dass Brothers in Arms so gut wird! Nach der Ankündigung des x-ten Ego-Shooters im Zweiten Weltkrieg stand ich dem Titel zunächst skeptisch gegenüber.
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